12/16/2023 0 Comments Etrian odyssey v artwork![]() ![]() I was getting through all five floors of the First Stratum with relative ease, slaying monsters easily that, the day before, had easily slaughtered me. At a certain point, my persistence paid off. I spent several hours wandering around killing specific monsters (for materials), completing side quests, and learning new cooking recipes so I could cook better food. I accepted the fact that I was going to have to grind for money and experience if I was going to have a hope of beating that boss. Grinding for experience and money wore me out, and the first time I made it to the boss of the First Stratum, he annihilated my team in about 30 seconds. I felt like I was playing a F2P RPG without spending any actual money. You don’t make a lot of money in this game. Every new floor was an order of magnitude more difficult than the previous one and I was constantly limping back to town to heal at the Inn (never an economical decision), sell materials, and pray I had enough money to get a new weapon or piece of armor for somebody. To be honest, I was getting very frustrated with Etrian Odyssey V. You will also quickly figure out which classes are not pulling their weight. Enemies hit much harder right off the bat (it’s humiliating to be KO’d by a walking acorn) and you’ll have to learn your team’s best strategies quickly. But overall it’s much more difficult to stay in the labyrinth for an extended period of time, as ingredients are rare, campfires rarer still, and there’s a real dearth of “rest areas.” What rest areas there are tend to be one-time use, which is frustrating. As you move through each floor of a given stratum, you’ll find the occasional resource-gathering spot and, sometimes, a campfire to cook food, which is used to heal up between battles. The game is also brutally more difficult than the Untold games’ Story Modes even at the same difficulty level. You can also reorganize your spent skill points at the cost of losing several levels. Etrian Odyssey V tries to make this more palatable by allowing you to essentially double-class your characters, but in doing so you’ll only wind up with about half the skills of each class. ![]() This wouldn’t be a problem if new characters didn’t start at Lv. But now nobody in my party has a healing spell, so I’m rethinking the lineup again. I was uncomfortable with this entire process, worrying that I’d be playing it wrong, or put together a group of mismatched classes.Īnd in fact, I did have to screw around with my classes, swapping out a Necromancer and Botanist for a bare-knuckle brawler and a mage. In Etrian Odyssey V, you can make an overwhelming 30 characters and section them off into distinct groups for (I assume) different mission types. You try to remember which classes are front-line attackers and which ones are back-line supporters. You get several character races and classes and the ability to change their character art, eye color, hair color, and skin tone. In Etrian Odyssey IV and V, you have to roll up your party from scratch. ![]()
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